![jackal warframe jackal warframe](https://ahms2001blog.files.wordpress.com/2017/01/1.jpg)
I've played this with multiple noobs, and the only guy who died constantly on this fight was complaining about 2fps. In other words, unless you're a glue eater this boss should be relatively easy.
![jackal warframe jackal warframe](https://www.gamerslance.com/images/posts/80ba35e9cbc5ac8f9bcad73af514b87a-1.jpg)
However, if for some reason you don't want to actually dodge the lasers, here is a list of a few ways to cheese it:
#JACKAL WARFRAME HOW TO#
This is a very trivial problem, and the game makes it very clear how to dodge these. There are so many ways to cheese this damn thing, if I'm playing with noobs I just play max duration harrow and nobody can take damage, even if they want to. no even if this was a boss near the end of the map it wouldn't be ok. Only way even possible to try to dodge is with Operator Void.Īnd yet this is the FIRST boss players encounter. I've found this to be easier and faster than any other approach, myself.ĭamm things are undodgeable 1 hit will that repeatedly down to wipe most of the party. If you know which rotation is "the last rotation," you can jump (and double jump) when you think it's going to end and immediately execute it. This is useful, because the Jackal will slam down at the end of the final rotation quite quickly. At two and one health bars, it'll rotate three times. At three health bars, it'll rotate twice. The Jackal will rotate its red wall a predictable number of times, depending on how many health bars it has. Trying to hang off the ceiling does work, but it puts you far from the Jackal and requires a bit of movement to get back to it.Īlso, a bit of an observation. It's easiest to avoid them when you stand close to the Jackal, which puts you in immediate Parazon range the moment it drops (provided you jump over his landing shockwave). Snark aside, walking with the red walls as you say is actually a superior tactic to trying to jump on the ceiling. You mean so undodgeable that if you get closer to the Jackal you can walk at the same pace as the walls and never get hit as long as you pay attention to what direction the walls are moving in?